Average Daily Volume
1722
Fund Overview
The Wedbush ETFMG Video Game Tech ETF (GAMR) is an exchange-traded fund that provides targeted exposure to the global video game technology sector. The fund seeks to track the performance of the EEFund Video Game Tech Index, which consists of companies actively involved in video game development, hardware, software, and related technologies. GAMR offers investors access to a niche but rapidly growing segment of the technology industry, encompassing both established gaming giants and innovative smaller firms driving industry evolution. The ETF's holdings span across various market capitalizations and geographic regions, providing diversified exposure to this dynamic sector.
- Asset Class
-
Equity
- Industry
-
Gaming
- Annual Dividend Rate
-
- Smart Beta
-
No
- Leveraged / Inverse
-
N/A / No
- Dividend Quality - Yield
-
- 0.07 %
- Currency Hedged
-
No
- Portfolio Turnover
-
52 %
- Dividend Date
-
Why Invest in the GAMR ETF?
Potential Benefits
- Provides targeted exposure to the fast-growing video game industry, which has shown resilience across economic cycles.
- Offers diversification across gaming hardware manufacturers, software developers, and esports companies.
- Captures growth potential from emerging trends like mobile gaming, virtual reality, and cloud gaming platforms.
- May benefit from increasing global demand for interactive entertainment and digital leisure activities.
- Liquidity advantages of an ETF structure while accessing a specialized sector typically requiring multiple stock purchases.
Potential Risks
- Concentration risk in the technology sector makes the fund vulnerable to tech industry downturns.
- Valuation volatility common among growth-oriented tech companies, especially smaller gaming firms.
- Regulatory risks as governments increase scrutiny of gaming content and microtransaction practices.
- Competition risk as the industry evolves rapidly with changing consumer preferences and technologies.
- Currency risk from international holdings, as many gaming companies operate globally.
RSI data unavailable or insufficient history.
Monthly Returns (%)
| Year |
Jan |
Feb |
Mar |
Apr |
May |
Jun |
Jul |
Aug |
Sep |
Oct |
Nov |
Dec |
| 2026 |
-4.7%
|
-8.2%
|
-5.4%
|
+10.6%
|
+11.7%
|
-2.3%
|
+2.9%
|
+3.4%
|
+3.2%
|
+2.1%
|
-
|
-
|
| 2025 |
+3.6%
|
+2.7%
|
-4.8%
|
+2.6%
|
+13.4%
|
+10.3%
|
+5.3%
|
+2.7%
|
+5.1%
|
+2.5%
|
-6.1%
|
-2.1%
|
| 2024 |
-5.6%
|
+2.7%
|
+1.4%
|
-6.0%
|
+10.5%
|
+1.9%
|
+0.3%
|
+1.1%
|
+5.3%
|
-2.2%
|
+5.5%
|
-3.0%
|
| 2023 |
+8.9%
|
-4.9%
|
+6.6%
|
-1.7%
|
-1.8%
|
+2.9%
|
+3.4%
|
-9.2%
|
-6.2%
|
-4.4%
|
+10.7%
|
+4.6%
|
| 2022 |
-9.1%
|
-2.4%
|
-2.9%
|
-14.1%
|
+3.5%
|
-12.0%
|
+5.5%
|
-5.6%
|
-14.0%
|
+0.3%
|
+10.7%
|
-1.7%
|
| 2021 |
+35.9%
|
-18.4%
|
+11.0%
|
+1.2%
|
-0.8%
|
-2.2%
|
-5.1%
|
-1.0%
|
-6.6%
|
+8.4%
|
+2.3%
|
-2.9%
|
| 2020 |
0.0%
|
-1.6%
|
-3.2%
|
+10.3%
|
+11.6%
|
+9.6%
|
+7.9%
|
+9.3%
|
+0.8%
|
-2.6%
|
+12.7%
|
+6.6%
|
| 2019 |
+9.7%
|
-1.0%
|
+5.6%
|
+1.3%
|
-6.7%
|
+2.2%
|
-4.5%
|
-0.9%
|
+3.0%
|
-0.1%
|
+3.0%
|
+4.8%
|
| 2018 |
+7.6%
|
-4.8%
|
-1.1%
|
-2.6%
|
+12.2%
|
-6.6%
|
-2.7%
|
-0.7%
|
-0.3%
|
-13.4%
|
+0.9%
|
-5.6%
|
| 2017 |
+3.6%
|
+5.3%
|
+4.0%
|
+5.9%
|
+12.0%
|
+1.7%
|
+3.1%
|
+4.3%
|
+0.8%
|
+3.3%
|
+1.5%
|
+3.2%
|
< -5%
-5% to -2%
-2% to 0%
0%
0% to +2%
+2% to +5%
> +5%
Top Holdings (by weight)
| Symbol |
Company Name |
Weight |
|
MSFT
|
MICROSOFT CORP |
10.6 % |
|
META
|
META PLATFORMS INC CLASS A |
9.8 % |
|
NVDA
|
NVIDIA CORP |
9.4 % |
|
AMD
|
ADVANCED MICRO DEVICES INC |
9.0 % |
|
NTES
|
NETEASE INC ADR |
5.0 % |
|
APP
|
APPLOVIN CORP ORDINARY SHARES CLASS A |
4.9 % |
|
SE
|
SEA LTD ADR |
4.8 % |
|
EA
|
ELECTRONIC ARTS INC |
2.7 % |
|
TTWO
|
TAKE-TWO INTERACTIVE SOFTWARE INC |
2.7 % |
|
RBLX
|
ROBLOX CORP ORDINARY SHARES CLASS A |
2.6 % |
Top 10 holdings shown, out of 22 total holdings.
Related ETFs: GAMR vs Peers
Comparison highlights key differences on cost, coverage, and focus within sector ETFs.
Investment Strategy
GAMR tracks the EEFund Video Game Tech Index, which selects companies deriving significant revenue from video game technology. The index methodology includes companies involved in video game hardware, software, content creation, and distribution. Holdings are weighted by market capitalization with liquidity screens to ensure tradability. The fund holds approximately 80-100 stocks globally, rebalanced quarterly to maintain target weightings. Unlike some thematic ETFs that use synthetic replication, GAMR generally holds physical shares of constituent companies, providing direct exposure to the underlying businesses.
Frequently Asked Questions
What types of companies does GAMR invest in?
GAMR invests across the video game ecosystem, including console manufacturers, game developers, graphics chip makers, esports platforms, and gaming peripheral companies.
How does GAMR differ from general technology ETFs?
While general tech ETFs provide broad exposure to the technology sector, GAMR specifically targets companies involved in video game technology, offering more concentrated exposure to this high-growth niche.
Does GAMR pay dividends?
GAMR may pay modest dividends from its holdings, but as a growth-oriented sector ETF, dividend yield is typically low compared to value or income-focused funds.
Is GAMR suitable for long-term investment?
GAMR can be part of a long-term growth portfolio for investors who believe in the continued expansion of the global gaming industry, though its sector concentration increases risk compared to diversified funds.
How has GAMR performed compared to the broader market?
GAMR's performance has shown higher volatility than broad market indices, with strong growth periods when gaming trends accelerate, but steeper declines during tech sector pullbacks.
Industry Overview
The video game technology sector, represented by ETFs like GAMR, has transformed from a niche entertainment market into a dominant force in global media. The industry has consistently outpaced broader technology growth, driven by increasing global connectivity, mobile adoption, and the professionalization of esports. GAMR provides exposure to companies at the forefront of interactive entertainment innovation, including those developing cloud gaming platforms, virtual reality systems, and competitive gaming ecosystems. The sector benefits from recurring revenue models through game subscriptions and in-game purchases, creating more stable cash flows than traditional media.
Alternative Comparison
Compared to ESPO (VanEck Video Gaming and eSports ETF), GAMR offers broader exposure across the gaming value chain, including hardware manufacturers and peripheral companies, while ESPO focuses more narrowly on game developers and esports. GAMR's expense ratio of 0.75% is slightly higher than some peers but remains competitive for a specialized sector ETF. Unlike NERD (Roundhill BITKRAFT Esports & Digital Entertainment ETF), which concentrates on esports and digital entertainment platforms, GAMR maintains a more balanced approach across gaming's hardware and software ecosystem.
Issuer Overview
GAMR is issued by ETFMG (ETF Managers Group) in partnership with Wedbush Securities. ETFMG specializes in thematic and innovative ETF products, particularly in technology and growth sectors. Wedbush Securities brings its expertise in equity research and trading, particularly in the technology and gaming sectors. The collaboration combines ETFMG's ETF operational capabilities with Wedbush's sector-specific knowledge to create targeted investment products.
Conclusion
GAMR provides investors with a convenient way to gain diversified exposure to the global video game technology sector. While the fund carries typical technology sector risks, it offers growth potential from multiple gaming industry tailwinds. Investors should consider their risk tolerance and investment horizon, as gaming stocks can experience significant volatility. For those bullish on the long-term prospects of interactive entertainment and gaming technology, GAMR serves as a focused investment vehicle within a broader diversified portfolio.
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